Saturday 31 July 2010

The Walkthrough.

As promised, the walkthrough i promised as to my drawing process with my computer-based drawings.

In all my drawings, i usually start with a base image. Something simple, just to give myself the main idea of the image.


I then trace over this vaguely for my outline of the focus of the image, often straying completely away from the immediate image.
-Side note: i dont draw bare feet initially, because i find them very difficult, and im not actually including them in this walkthrough-


Afterwards, i remove the base image, and add in some foreground elements so im not including various elements of the main focus that i dont need to include.


And at this point in time, it is quite late for me and daddy needs his sleeps.
So im gonna go to sleep now. I'll finish this off soon. enjoy in the meantime? :P

Friday 30 July 2010

Lady Shoes. For winners.

I've had a love of womens... more adventurous shoes, like high heels, ballet heels, thigh high boots, knee highs, shiny shoes, glittery shoes, brightly coloured shoes, vivid patterned shoes.

And as a demonstration of how much i love 'em, here's a biiig list of addresses i've had hidden away in my bookmarks for ages.

Pennangalan
Dress For Pleasure
Pierre Silber
Punitive Shoes
Lil Passions UK
Michael Salem
Versatile Corsets
Alternative Footwear
Xtreme Footwear
Good Goth

Next time, walkthrough description of my methods in some of my computer-drawn images hosted on my deviantart account here -> Kronopticon

Thursday 29 July 2010

Madness in the madness. what about method?

I find that method, should come naturally to a person, and i find that usually it does, whereas most people, i find, try too hard to make something perfect, and in that method, make their end results worse than it might've been if they'd just gone with their instincts.

I like to use my instincts a lot more than most people, but thats also why i didn't do exactly perfect on my GCSE's, i had faith in myself to know what the answer should be, not what the answer is exactly.

I did fairly well, in my opinion, but not as well as some of my friends who devoted their life during that time to ensuring they got good grades, but what some people are missing because of this experience is the ability to disregard information.

In a vaguely conspiratous way, the focus upon learning information almost forces us to believe any sort of information put in front of us regardless of its truth, or format.
the ability to question is lost, not always, but it becomes less of an importance.

Education. Making mindless drones since time immemorial

Wednesday 28 July 2010

Comedic Value

Comedy, in this day and age is the most important currency available.

It spans languages, crosses oceans, motivates pranksters, cheers our days, brightens our lives, and breaks the ice in horribly awkward situations.

I can say with confidence that comedy is one of the very few things that motivates me through life, a bold statement i know, but the ability to laugh at anything and possibly everything has kept me going.

If you can laugh at something serious. It fails to therefore be serious. Serious situations have been the curse of humanity for so long, from wars over territories, to meeting new cultures and civilisations, as comedy is the great bridge, as when one culture can laugh with another, that is when bonds are formed.

Honestly, i can laugh at damn near anything, not because im heartless, but because i think the solution is laughter. And i get annoyed when people WANT to be serious, because life isnt serious, but people make it so, even when its quite clearly a laughable situation.

I just wish people had the same outlook as me, as the seriousness of life shouldnt be the norm, i laugh at things to make me feel better about them, but some find it offensive, which i find strange, but thats simply because of my ability not to care about differences between people, not that im ignorant to them, i just simply have little worry for whether their difference is right or wrong, because people will always be different.

I believe in simple concepts like "each to their own" and "whatever floats your boat" because if you dont care whether anyone's belief is wrong or right, then no conflict could come of it, and a side effect of this is the ability to laugh together about incongruities in beliefs and such.

Thursday 22 July 2010

Riddick

Yeah, the most badass motherfucker in the universe, guys want to be him, vin diesel is.

Just finished playing both Butcher Bay and Dark Athena. So naturally i need to comment.
I will only say that both these games are absolutely fantastic, with a wonderfully natural atmosphere most of the time, with levels flowing into each other seamlessly if it werent for the goddamn loading screens.

Listen Starbreeze Productions or whatever the hell you're called. Loading bars should have been a thing of the past about 3 years ago except for computers and the beginning of lets say... a cutscene to start a game. When a player moves from one area to another, dont designate a bloody line, that when the player goes over that line, he's in a new area. do it as a series of rooms, like when riddick is in a corridor, the game should be loading while playing, lets say, the next room, the rooms branching off that and the rooms off of that, and when he moves into a different room, one of the previous rooms becomes unloaded, and then the next along the tree gets loaded thusly.

other than that, a fairly flawless gaming experience, the best parts being the cutscenes as the game makes the wonderful choice to be so much more badass than you actually get the opportunity to be in the game, which takes a lovely card from devil may cry's table, where the cutscenes are so badass it almost loves to take joy from making men feel inadequate like swinging a ginormous throbbing cock in your face when you're trying to enjoy a good old wank.

Still wonderful though, even though i only played it on easy, i still found it an adequate challenge, seeing as some of the techniques to some enemies arent as obvious as they could be.

Side note. OMG TWO POSTS IN ONE DAY

Any Comments Are Appreciated

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Winternets

Justin Bieber, i dont hate him. In fact, i have absolutely no idea who he is in all respects other than that he is a canadian pop-sensation that i have never heard of, like eliza doolittle.

But what i do love is having him sent to north korea.

its simply so wonderful what the internet can achieve these days when its mass of assholes come to shit all over everything, because its an achievement, that we can all get along to effectively send a small child to north korea, to do concerts where no-one has heard of him, because of a totalitarian regime.

Some may say this is sick and twisted, but the fact is, we are all human, and what humans like to see most, is someone suffering to an extent, we like inconvenience because it makes are lives seem more interesting and somewhat better than a perfect world where we go to work, come home to our loving children and wife with flowers and a selection of plastic based toys that our children cant choke on.

Perfection is boring, simple, and chaos is fulfilling for most of us, as a few of us all like to demonstrate when a waiter/waitress drops a pile of plates. Some even clap, to rub the humiliation in more.

Schadenfreude is such a wonderful thing for us, it knows no bounds and no race, and it seems that a lot of us get off on it, or at least enjoy it, as i do.

The societies with internet, these days, have a love of chaos, simply because our societies demand perfection and order, when we have no inclination to it. V for Vendetta was a fantastic example of this, as what we think seems like perfection, always has its flaws, which are often terrible in comparison to the flaws of chaos, like a kitchen surface, if you keep cleaning it, of course it will be clean and free of bacteria, but nothing lives, if you take this to a human level, a city may be perfect, so long as no-one lives there.

The Phrase of the blog... is... "BAM! TO BEHOLD, A PUBLIC BULLETIN BOARD, BUILT OF BOTH BRILLIANCE AND BARBARITY BY BASTARDS WITH BONERS. THIS BASTION, NO MERE BULWARK OF BOREDOM, IS A BRUTAL BARRAGE OF BLISTERING BULLSHIT, BARELY BENEVOLENT... BUT BEHIND THE BIGOTRY AND BOOBS, BEYOND THE BITTER BROADCASTS OF BRAGGING BUFFOONS: HERE BE THE BODY POLITIC. A BROTHERHOOD OF BLASPHEMY, BLESSED WITH MORE BALLS THAN BRAINS, BATTLING THE BLAND, THE BOGUS, THE BENIGN. BEDLAM? BRING IT ON. BUT I BABBLE...BETTER TO BE BRIEF. YOU MAY CALL ME /b/.".


All Comments Are Appreciated.

Wednesday 21 July 2010

Of Course Its Kink... It Aint Pink

3rd blog, and since 3 is the magic number, time for something kinky.

A recent exploit has made me conspire to try and describe what should be expected from a dom/me (domme for female, dom for male(short for dominant), for all you vanilla-types(vanilla: ignorant to the joys of BDSM and kink)) and what those dom/me's should expect from their subs(submissive's, unisex term), and some things that are variable.

There may be a lot of brackets in this blog....

But before i carry on, i must point out that in the realm of BDSM, everything, even though it may seem odd to any normal public, it is, or should be, completely consensual, the submissives have willingly relinquished their will to a dominant, and a dominant should be aware of this at all times, as there are times when a dominant restricts use of methods of communication, through use of gags, restraints, etc. but what is always decided before any session is a safe-word or safe-action, which, when a dominant sees this, should stop all BDSM play altogether and stop any further play until the submissive has given an all-clear and a clean bill of health.

Anyway, what to expect from a sub: subs are expected to do anything a dom/me asks, but can of course disobey, at which point a dominant is privy to making sure the sub knows better than to do that next time, often with a variety of punishments such as spanking, or denial of pleasure, or generally any kind of consensual pain-play (most websites try not to use terms such as torture as it can me miscontrued as an unwilful act upon the submissive).

Submissives are also expected to not do anything until a dominant has told them to, of course, up for... interpretation by dominants, as some like their subs to busy themselves until the dominant is ready for them, with tasks such as cleaning, or even in some cases, helping other submissives "suit up" as most like to wear outfits (or at the very least, collar's which demonstrate ownership by a dominant, along the same lines as a pet, and some submissives like to never take their collars off except for cleaning).

And finally, subs must'nt pleasure themselves without permission, and even when they do, must have express permission from their dominant, but of course, there is always time for punishment, as goes with all these rules, and some dominants like to create for themselves a "forgetful" or even "hypocritical" persona, so that they can punish their subs even when they were being good, as some believe a perfect sub is boring.

Finally onto the dominants.

Personally, i believe the biggest problem for dominants is responsibility, as when something goes wrong, its their fault, so there can indeed be some stress involved in being a dominant, as while playing, it is always vitally important for safety to be taken into account, while still allowing enough activity to make the experience enjoyable.

Another thing a dominant has to keep in mind is what the submissive wants in the first place; as the responsibility of having to decide upon all the submissives choices for them, requires that the act of submission itself requires a reward of the submissives wishes beforehand, to ensure, again, an enjoyable experience, examples of simple wishes include being restrained itself, pleasure with pain at the same time, having intimate areas violated in some way or another, or even just use of specific toys, or denial of pleasure up until a point.

And the last thing a dominant needs to keep in mind, is consistancy. even if the consistancy consists of inconsistancy, as long as its the same kind of consistancy.

P.S. update on naughty bear: nothing is any better than it was...


All Comments Are Appreciated

Sunday 18 July 2010

But... why is it update?

Ahhh second one. Delicious.
While recently perusing through my local game shop i happened upon a very curious game, called "naughty bear", an interesting game which i've decided to make akin to most sandbox games there are, but before i explain why, i'll tell you the basic storyline about naughty bare.

Naughty Bear is about "naughty bear" coincidentally enough in this wonderful self-titled album, he is a teddy bear who represents the evil cast out part of ourselves, cast on the sunny and cheery "perfection island" where the teddy bears frolick, and naturally, like all outcasts, eventually, someone wants them dead, and thus, naughty naturally wants to go on a killing spree, emptying the island of all those who scorn, dislike and want to get rid of him.

And thus, with his natural joy of killing, he goes out to get as much fear and horror out of every bear that passes his gaze in a series of unlockable areas with a wide variety of fear inducing effects, and a wide variety of killing methods.

While this is a sandbox game in most its facets, the only real appeal of this game is the fact it is with lots of teddy bears, and even i, although an avid game player, i wouldnt count myself as an "elite gamer" i found it easy to get high scores. the only thing i found appealing was the different methods, but it kept getting duller and duller as it carried on, but as i type this, i havent finished it, in fact, i've barely started, but if my opinion changes over time, i'll update, but sandbox games are becoming the standard.

Standard is dull.

On an interesting side note. if god has a favourite dessert. its trifle


All Comments Are Appreciated

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Saturday 17 July 2010

The Beginning Of Something.... Lazy

Im not sure how most blogs start. Either way, im sure most of them try to start with a bang. But i think im in distinct lack of bang when it comes to starting things, i have a tendency to get a little bit of something and slowly built it up to being something great, but the chances are that this will be a complete flop, because of my methods, being that i have a terrible habit of starting things and never finishing them.

If you wanna know what my blog might ever be about. It's simply anything that happens to take my fancy, a rant about grammar, the internet, love, theatre, weapons, gaming, literature, television, science, kinky stuff, anything and possibly everything i could name at this moment in time.

So im guessing i better start with some kind of topic to get you interested.... nope. got nuthin'.
OH WAIT!
Recently, I finally became 18.
Being a regular milestone for people I dont see why generally, other than allowing certain laws to not apply etc. especially seeing as the next milestone. Being 21, is only 3 years away, it makes it seem somewhat arbitrary. Although to some, during the first years of life, every single one of the years is special, 18 is nice though, i dont see the true appeal of 21, but i suppose i might discover the specialties in that in about 3 years or so.

Im enjoying the alcohol mostly, since thats been the main contributer to my recent days, but i've also been enjoying my right to buy swords. I find swords and basic weapons much more wonderful than the modern guns and bullets, as they are weapons in their greatest simplicity, point and click killing if you will.

But knives, and staffs, and throwing stars, and spears, and chains, and any basic weapon you can think of, the art of death should never have been simplified, although it is the best idea for better warfare, warfare is a horrible outcome in the first place. I feel that if it takes more skill to kill someone with a more interesting weapon, it gives more honour to those you have killed, as it brings more respect than pulling a trigger and blowing a hole through someone with a jagged chunk of metal.

Skill in a Kill Fulfills the Will. x


All Comments Are Appreciated

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